AI Insights · Timothy · July 2024
Top Down Games on iOS in Peru Q2 2024
In Q2 2024, the top-down games on iOS in Peru saw varying trends in downloads, revenue, and active users, with notable performances from titles like Brawl Stars and Squad Busters.
During the second quarter of 2024, Peru's iOS platform witnessed interesting trends in the top-down game category. Here's a detailed look at the performance of the top 5 games: Squad Busters, Brawl Stars, Ludo Club・Fun Dice Board Game, Clash Royale, and Among Us!. All data is sourced from Sensor Tower.
Squad Busters
Released at the end of May 2024, Squad Busters had an initial surge in downloads, reaching approximately 74K in the first week. However, downloads dropped sharply to around 1.6K by the end of June. Revenue started at about $11.6K in the last week of May and decreased to $5K by the end of June. Weekly active users also saw a decline from around 63K to 29K over the same period.
Brawl Stars
Brawl Stars displayed a robust performance, with revenue peaking at $55.5K in late April and fluctuating between $15.7K and $38.2K in June. Downloads consistently ranged between 3.7K and 6.4K weekly. The game maintained a strong user base, with weekly active users growing from 58.6K in early April to 73K by the end of June.
Ludo Club・Fun Dice Board Game
Ludo Club・Fun Dice Board Game had stable download numbers, varying between 3.4K and 4K throughout the quarter. Revenue remained relatively steady, averaging around $1.4K weekly. The game saw fluctuations in weekly active users, starting at 16.3K in early April and ending at 12.9K in late June.
Clash Royale
Clash Royale experienced consistent downloads, hovering around 1.8K to 2K per week. Revenue peaked at $12.9K in early April and then saw a decline, stabilizing around $4.4K to $7.2K in June. Weekly active users showed a slight decline from 92K in early April to 78.8K by the end of June.
Among Us!
Among Us! had stable download numbers, ranging from 1.6K to 2.1K weekly. Revenue remained low, fluctuating between $33 to $144 per week. Weekly active users were consistent, starting at 4.8K in early April and ending at 4.8K in late June.
For more detailed insights and comprehensive data, visit Sensor Tower.